Dying Light 2 : upcoming 2020

Dying Light 2 : upcoming  2020




Dying Light 2 is a survival horror zombie role-playing game that is the first person to play with the disaster. The match starts 15 years after Dying Light with Aiden Caldwell, a new protagonist, who is fitted with various skills in parking. Players can take action, such as scaling tables, rolling, jumping from the banks or running walls, in order to move rapidly into town. Certain devices in the town include a grappling hook and paraglider. Aiden can also stop his plunge by using the undead. The game is mainly based on melee with the most struggles with melee weapons.

Dying Light 2 : upcoming  2020


The melee weapons are lifespan-limited and will be broken and decomposed if the player uses them for a long time in combat. There may also be use of long range weapons including bows, handguns, or spears. Weapons can be converted with various plans and components that can be found when weapons for craft materials are broken down. The infection also allows Aidan to utilize superhuman skills. There were added new zombies. Like the first game, zombies slowly become much more aggressive and rude during the night when they have been exposed to the sun.

Game Making:
Techland is developing and publishing Dying Light 2. The team wanted to invoke a sense of loss and fear, to demonstrate that mankind was on the verge of death. The team introduced the City to show how fragile humanity is, through a multitude of layers, in which provisional structures are built on top of the ruins of the old buildings to accommodate people. The team used an internal technology called CityBuilder to create the city, which can assemble building components such as ledges and window frames with a minimal contribution from the fashion house level.

The game emphasized narrative significantly more than its predecessor. The team approached Avellone to help write the story of the game that is reactive to the choices of the players. The team felt they had an open town, but wanted to share the story at the same level. The game was described as a "narrative sandbox" where any choice has "true" Avellone consequences. The room of the match will also shift when players take those decisions. Compared with the first title, the game's plot is more intense. The designers also drew inspiration from real-world problems to make the world feel honest and genuine.

Dying Light 2 : upcoming  2020


The story focuses on a modern, current "Dark Age," allowing the tale to express subjects including deception, untruth and mystery. The team was sure of the game, but felt that they needed extra help to design the story of the game. The group hired both Avellone and authors for The Witcher 3: Wild Hunt, a very highly appreciated title that was published and told. The narrative design also encourages players to take charge of the non-playable characters and to make their presence and needs sensitive.

Zombies are a narrative device that forces certain non-playable characters to create amusing dynamics instead of becoming the main enemy in the last player. In comparison to the first game, this game features more hostile human enemies, because the team was inspired by works such as The Walking Dead and The Game of Thrones that are equally dangerous to the living. The group has built a zombie life cycle in the game. Newly bitten zombies are called virals, quick and dangerous foes whose humanity continues to exist. Then they would become Biters, described as "regular zombies." When Biters had long-term sensitivity to UV light.


Dying Light 2 : upcoming  2020

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